Virtual And Augmented Reality For Architecture And Design

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Mixed Reality In Architecture, Design, And Construction

Author : Xiangyu Wang,Marc Aurel Schnabel
Publisher : Springer Science & Business Media
Page : 275 pages
File Size : 55,9 Mb
Release : 2008-12-21
Category : Computers
ISBN : 9781402090882

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Mixed Reality In Architecture, Design, And Construction by Xiangyu Wang,Marc Aurel Schnabel Pdf

Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

Virtual and Augmented Reality for Architecture and Design

Author : Elisângela Vilar,Ernesto Filgueiras,Francisco Rebelo
Publisher : CRC Press
Page : 220 pages
File Size : 43,7 Mb
Release : 2022-06-08
Category : Computers
ISBN : 9781000615555

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Virtual and Augmented Reality for Architecture and Design by Elisângela Vilar,Ernesto Filgueiras,Francisco Rebelo Pdf

Virtual Reality (VR) is the paradigm wherein people use a computer to interact with something which is not real but provides a real-life experience. It is one of the most advanced interfaces between users and computers, where people can interact with a virtual model in real-time allowing them to visualize and manipulate representations of the real world. Together with Augmented Reality (AR), which adds layers of information to the real environment, VR is a powerful tool for designers and architects in the development of new responsive products, systems and built environments, that meets user's needs. VR and AR are tools that enhance design and architecture students' comprehension about complex and abstract concepts. Informative and accessible, this publication presents, analyses, and discusses the integration and use of Virtual and Augmented Reality within the process of planning, development and research for Design and Architecture. The book also presents case studies with multidisciplinary collaborative work. This book is meant for practitioners and academics alike, as it examines specific aspects related to the use of new technologies in the field of Architecture and Design, highlighting its application in areas such as education, heritage, research, and methodologies, bridging the gap between Architectural and Design abstraction and human requirements through technology.

Designing Digital Space

Author : Daniela Bertol
Publisher : John Wiley & Sons
Page : 356 pages
File Size : 45,7 Mb
Release : 1996-12-20
Category : Architecture
ISBN : 0471146625

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Designing Digital Space by Daniela Bertol Pdf

The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future

Virtual Aesthetics in Architecture

Author : Sara Eloy,Anette Kreutzberg,Ioanna Symeonidou
Publisher : Routledge
Page : 282 pages
File Size : 40,7 Mb
Release : 2021-08-30
Category : Architecture
ISBN : 9781000430851

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Virtual Aesthetics in Architecture by Sara Eloy,Anette Kreutzberg,Ioanna Symeonidou Pdf

Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.

Virtual Reality and the Built Environment

Author : Jennifer Whyte,Dragana Nikolić
Publisher : Routledge
Page : 255 pages
File Size : 41,9 Mb
Release : 2018-02-21
Category : Architecture
ISBN : 9781317211136

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Virtual Reality and the Built Environment by Jennifer Whyte,Dragana Nikolić Pdf

Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

Augmented Reality, Virtual Reality, and Computer Graphics

Author : Lucio Tommaso De Paolis,Patrick Bourdot
Publisher : Springer
Page : 428 pages
File Size : 49,6 Mb
Release : 2019-07-27
Category : Computers
ISBN : 9783030259655

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Augmented Reality, Virtual Reality, and Computer Graphics by Lucio Tommaso De Paolis,Patrick Bourdot Pdf

The 2-volume set LNCS 11613 and 11614 constitutes the refereed proceedings of the 6th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2019, held in Santa Maria al Bagno, Italy, in June 2019. The 32 full papers and 35 short papers presented were carefully reviewed and selected from numerous submissions. The papers discuss key issues, approaches, ideas, open problems, innovative applications and trends in virtual and augmented reality, 3D visualization and computer graphics in the areas of medicine, cultural heritage, arts, education, entertainment, military and industrial applications. They are organized in the following topical sections: virtual reality; medicine; augmented reality; cultural heritage; education; and industry.

Virtual Reality and the Built Environment

Author : Jennifer Whyte
Publisher : Routledge
Page : 164 pages
File Size : 44,6 Mb
Release : 2007-08-22
Category : Architecture
ISBN : 9781136349638

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Virtual Reality and the Built Environment by Jennifer Whyte Pdf

This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Beyond Digital Representation

Author : Andrea Giordano,Michele Russo,Roberta Spallone
Publisher : Springer Nature
Page : 830 pages
File Size : 44,8 Mb
Release : 2023-10-03
Category : Technology & Engineering
ISBN : 9783031361555

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Beyond Digital Representation by Andrea Giordano,Michele Russo,Roberta Spallone Pdf

This book collects contributions which showcase the impact of new augmented reality (AR) and artificial intelligence (AI) technologies considered jointly in the fields of cultural heritage and innovative design. AR is an alternative path of analysis and communication if applied to several fields of research, in particular if related to space and artifacts in it. This happens because the neural network development strengthens the relationship between augmented reality and artificial intelligence, creating processes close to human thought in shorter times. In the last years, the AR/AI expansion and the future scenarios have raised a deep trans-disciplinary speculation. The disciplines of representation (drawing, surveying, visual communication), as a convergence place of multidisciplinary theoretical and applicative studies related to architecture, city, environment, tangible and intangible cultural heritage, are called to contribute to the international debate. The book chapters deal with augmented reality and artificial intelligence, analyzing their connections as research tools for knowing the environment. In particular, the topics focus on the intersection between real and virtual world and on the heuristic role of drawing in the enhancement and management of cultural heritage, in planning and monitoring the architecture, the environment, or the infrastructures. Scientists involved in AR and AI research applied separately or together in the field of cultural heritage, architectural design, urban planning, and infrastructures analysis, as well as members of public and private organizations make up interdisciplinary groups that fuel the discussion focusing on the priorities and aims of the research related to the disciplines of representation.

Collaborative Design in Virtual Environments

Author : Xiangyu Wang,Jerry Jen-Hung Tsai
Publisher : Springer Science & Business Media
Page : 204 pages
File Size : 44,9 Mb
Release : 2011-03-03
Category : Computers
ISBN : 9789400706057

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Collaborative Design in Virtual Environments by Xiangyu Wang,Jerry Jen-Hung Tsai Pdf

Collaborative virtual environments (CVEs) are multi-user virtual realities which actively support communication and co-operation. This book offers a comprehensive reference volume to the state-of-the-art in the area of design studies in CVEs. It is an excellent mix of contributions from over 25 leading researcher/experts in multiple disciplines from academia and industry, providing up-to-date insight into the current research topics in this field as well as the latest technological advancements and the best working examples. Many of these results and ideas are also applicable to other areas such as CVE for design education. Overall, this book serves as an excellent reference for postgraduate students, researchers and practitioners who need a comprehensive approach to study the design behaviours in CVEs. It is also a useful and informative source of materials for those interested in learning more on using/developing CVEs to support design and design collaboration.

Square Eyes

Author : Luke Jones,Anna Mill
Publisher : Jonathan Cape
Page : 0 pages
File Size : 48,6 Mb
Release : 2018
Category : Dreams
ISBN : 0224097229

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Square Eyes by Luke Jones,Anna Mill Pdf

"Based on an original proposal by Anna Mill, Chris Day, Luke Jones."

Virtual Reality and the Built Environment

Author : Jennifer Whyte
Publisher : Routledge
Page : 163 pages
File Size : 54,5 Mb
Release : 2007-08-22
Category : Architecture
ISBN : 9781136349645

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Virtual Reality and the Built Environment by Jennifer Whyte Pdf

This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

Implementing Virtual Design and Construction using BIM

Author : Lennart Andersson,Kyla Farrell,Oleg Moshkovich,Cheryle Cranbourne
Publisher : Routledge
Page : 306 pages
File Size : 48,6 Mb
Release : 2016-04-14
Category : Technology & Engineering
ISBN : 9781317326953

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Implementing Virtual Design and Construction using BIM by Lennart Andersson,Kyla Farrell,Oleg Moshkovich,Cheryle Cranbourne Pdf

Implementing Virtual Design and Construction using BIM outlines the team structure, software and production ecosystem needed for an effective Virtual Design and Construction (VDC) process through current real world case studies of projects both in development and under construction. It provides the reader with a better understanding of the successful implementation of VDC and Building Information Modeling (BIM), and the benefits to the project team throughout the design and construction process. For readers already familiar with VDC, the book will provide invaluable examples of best practices and real world solutions. Richly illustrated in color with actual VDC documentation, visualizations, and statistics, the reader is shown the real processes undertaken and outputs generated when working on high profile building information models. Online animations, interviews with practitioners, and downloadable templates, forms and files make this an interactive and highly engaging way to learn a crucial set of skills. While keeping up with current industry practice is a minimum requirement, this book goes further by helping you prepare for the next level of virtual design and construction. This is essential reading for project managers, construction managers, architects, design managers, and anybody with a role in BIM or virtual construction.

Critical Architecture

Author : Jane Rendell,Jonathan Hill,Mark Dorrian,Murray Fraser
Publisher : Routledge
Page : 369 pages
File Size : 55,9 Mb
Release : 2007-09-12
Category : Architecture
ISBN : 9781134120024

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Critical Architecture by Jane Rendell,Jonathan Hill,Mark Dorrian,Murray Fraser Pdf

Critical Architecture examines the relationship between critical practice in architecture and architectural criticism. Placing architecture in an interdisciplinary context, the book explores architectural criticism with reference to modes of criticism in other disciplines - specifically art criticism - and considers how critical practice in architecture operates through a number of different modes: buildings, drawings and texts. With forty essays by an international cast of leading architectural academics, this accessible single source text on the topical subject of architectural criticism is ideal for undergraduate as well as post graduate study.

Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education

Author : Gu, Ning
Publisher : IGI Global
Page : 488 pages
File Size : 48,7 Mb
Release : 2012-01-31
Category : Architecture
ISBN : 9781613501818

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Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education by Gu, Ning Pdf

The emergence and adoption of computational technologies has significantly changed design and design education beyond the replacement of drawing boards with computers or pens and paper with computer-aided design (CAD), computer-aided manufacturing (CAM), and computer-aided engineering (CAE) applications. Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education explores state-of-the-art developments in computational design methods and their impact on contemporary design education. Readers will find case studies, empirical research findings, pedagogical theories, and reflections. Researchers, educators, designers, and developers will better understand how applying pedagogical research and reflection has influenced and will continue to transform the field in the future.

Smart Co-Design for Urban Planning

Author : Barbara E. A. Piga,Silvia Cacciamatta,Marco Boffi
Publisher : Springer
Page : 128 pages
File Size : 49,9 Mb
Release : 2021-03-05
Category : Business & Economics
ISBN : 3030678415

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Smart Co-Design for Urban Planning by Barbara E. A. Piga,Silvia Cacciamatta,Marco Boffi Pdf

This open access book examines collaborative approaches to urban transformation processes and guides smart co-design applications in such contexts. It presents a selection of co-design methods that can be fruitfully integrated with mobile applications, focusing on the CitySense app, the result of two H2020 European Projects. This innovative solution favours a virtuous co-creation process involving decision-makers, architects, developers, and citizens. It provides a service for assessing the existing urban context and possible design solutions from the community perspective. It enables the study of citizens’ perceptions by pairing Augmented and Virtual Reality with the “Experiential Environmental Impact Assessment: exp-EIA©” method, which integrates psychological and architectural perspectives. This approach shapes all phases of the design process, encouraging evidence-based design and decision-making, and also supports the definition of a proper design brief before investing and the pre-assessment of the urban design project’s experiential outcomes before construction. The book starts by presenting the evolution of citizens’ involvement from traditional to smart solutions, and then provides a general framework of co-design options using smart applications (especially the CitySense app). The overall approach fosters a phygital (physical + digital) approach by outlining possible ways of enhancing fruitful public/private collaborations with a view to making shared, high-performance urban decisions.