Mixed Reality In Architecture Design And Construction

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Mixed Reality In Architecture, Design, And Construction

Author : Xiangyu Wang,Marc Aurel Schnabel
Publisher : Springer Science & Business Media
Page : 275 pages
File Size : 50,6 Mb
Release : 2008-12-21
Category : Computers
ISBN : 9781402090882

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Mixed Reality In Architecture, Design, And Construction by Xiangyu Wang,Marc Aurel Schnabel Pdf

Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction. State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.

Virtual and Augmented Reality for Architecture and Design

Author : Elisângela Vilar,Ernesto Filgueiras,Francisco Rebelo
Publisher : CRC Press
Page : 220 pages
File Size : 55,8 Mb
Release : 2022-06-08
Category : Computers
ISBN : 9781000615555

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Virtual and Augmented Reality for Architecture and Design by Elisângela Vilar,Ernesto Filgueiras,Francisco Rebelo Pdf

Virtual Reality (VR) is the paradigm wherein people use a computer to interact with something which is not real but provides a real-life experience. It is one of the most advanced interfaces between users and computers, where people can interact with a virtual model in real-time allowing them to visualize and manipulate representations of the real world. Together with Augmented Reality (AR), which adds layers of information to the real environment, VR is a powerful tool for designers and architects in the development of new responsive products, systems and built environments, that meets user's needs. VR and AR are tools that enhance design and architecture students' comprehension about complex and abstract concepts. Informative and accessible, this publication presents, analyses, and discusses the integration and use of Virtual and Augmented Reality within the process of planning, development and research for Design and Architecture. The book also presents case studies with multidisciplinary collaborative work. This book is meant for practitioners and academics alike, as it examines specific aspects related to the use of new technologies in the field of Architecture and Design, highlighting its application in areas such as education, heritage, research, and methodologies, bridging the gap between Architectural and Design abstraction and human requirements through technology.

Virtual Reality and the Built Environment

Author : Jennifer Whyte,Dragana Nikolić
Publisher : Routledge
Page : 255 pages
File Size : 55,5 Mb
Release : 2018-02-21
Category : Architecture
ISBN : 9781317211136

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Virtual Reality and the Built Environment by Jennifer Whyte,Dragana Nikolić Pdf

Like the first edition, the central question this book addresses is how virtual reality can be used in the design, production and management of the built environment. The book aims to consider three key questions. What are the business drivers for the use of virtual reality? What are its limitations? How can virtual reality be implemented within organizations? Using international case studies it answers these questions whilst addressing the growth in the recent use of building information modelling (BIM) and the renewed interest in virtual reality to visualize and understand data to make decisions. With the aim of inspiring and informing future use, the authors take a fresh look at current applications in the construction sector, situating them within a broader trajectory of innovation. The new edition expands the scope to consider both immersive virtual reality as a way of bringing professionals inside a building information model, and augmented reality as a way of taking this model and related asset information out to the job-site. The updated edition also considers these technologies in the context of other developments that were in their infancy when the first edition was written – such as laser scanning, mobile technologies and big data. Virtual Reality in the Built Environment is essential reading for professionals in architecture, construction, design, surveying and engineering and students on related courses who need an understanding of BIM, CAD and virtual reality in the sector. Please follow the book's Twitter account: @vrandbe http://buildingvr.blogspot.co.uk/

Designing Digital Space

Author : Daniela Bertol
Publisher : John Wiley & Sons
Page : 356 pages
File Size : 42,6 Mb
Release : 1996-12-20
Category : Architecture
ISBN : 0471146625

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Designing Digital Space by Daniela Bertol Pdf

The Complete Guide to Virtual Reality in Architecture andDesign The first in-depth book on virtual reality (VR) aimed specificallyat architecture and design professionals, Designing Digital Spacesteers you skillfully through the learning curve of this excitingnew technology. Beginning with a historical overview of theevolution of architectural representations, this unique resourceexplains what VR is, how it is being applied today, and how itpromises to revolutionize not only the design process, but the formand function of the built environment itself. Vividly illustratinghow VR fits alongside traditional methods of architecturalrepresentation, this comprehensive guide prepares you to makeoptimum practical use of this powerful interactive tool, andembrace the new role of the architect in a virtually designedworld. Offers in-depth coverage of the virtual universe--datarepresentation and information management, static and dynamicworlds, tracking and visual display systems, control devices, andmore. Examines a wide range of current VR architectural applications,from walkthroughs, simulations, and evaluations to reconstructionsand networked environments Includes insightful essays by leading VR developers covering someof today's most innovative projects Integrates VR into the historical framework of architecturaldevelopment, with detailed sections on the past, present, andfuture Features a dazzling array of virtual world images and sequentialdisplays Explores the potential impact of digital architecture on the builtenvironment of the future

Virtual Aesthetics in Architecture

Author : Sara Eloy,Anette Kreutzberg,Ioanna Symeonidou
Publisher : Routledge
Page : 282 pages
File Size : 49,7 Mb
Release : 2021-08-30
Category : Architecture
ISBN : 9781000430851

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Virtual Aesthetics in Architecture by Sara Eloy,Anette Kreutzberg,Ioanna Symeonidou Pdf

Virtual Aesthetics in Architecture: Designing in Mixed Realities presents a curated selection of projects and texts contributed by leading international architects and designers who are using virtual reality technologies in their design process. It triggers discussion and debate on exploring the aesthetic potential and establishing its language as an expressive medium in architectural design. Although virtual reality is not new and the technology has evolved rapidly, the aesthetic potential of the medium is still emerging and there is a great deal more to explore. The book provides a comprehensive overview of the current use of virtual reality technologies in the architectural design process. Contributions are presented in six parts, fully illustrated with over 150 images. Recent projects presented are distributed in five themes: introduction to mixed realities; space and form; context and ambiguity; materiality and movement; body and social. Each theme includes richly illustrated essays by leading academics and practitioners, including those from Zaha Hadid Architects and MVRDV, detailing their design process using data-driven methodologies. Virtual Aesthetics in Architecture expands the use of technology per se and focuses on how architecture can benefit from its aesthetic potential during the design process. A must-read for practitioners, academics, and students interested in cutting-edge digital design.

Implementing Virtual Design and Construction using BIM

Author : Lennart Andersson,Kyla Farrell,Oleg Moshkovich,Cheryle Cranbourne
Publisher : Routledge
Page : 306 pages
File Size : 48,7 Mb
Release : 2016-04-14
Category : Technology & Engineering
ISBN : 9781317326953

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Implementing Virtual Design and Construction using BIM by Lennart Andersson,Kyla Farrell,Oleg Moshkovich,Cheryle Cranbourne Pdf

Implementing Virtual Design and Construction using BIM outlines the team structure, software and production ecosystem needed for an effective Virtual Design and Construction (VDC) process through current real world case studies of projects both in development and under construction. It provides the reader with a better understanding of the successful implementation of VDC and Building Information Modeling (BIM), and the benefits to the project team throughout the design and construction process. For readers already familiar with VDC, the book will provide invaluable examples of best practices and real world solutions. Richly illustrated in color with actual VDC documentation, visualizations, and statistics, the reader is shown the real processes undertaken and outputs generated when working on high profile building information models. Online animations, interviews with practitioners, and downloadable templates, forms and files make this an interactive and highly engaging way to learn a crucial set of skills. While keeping up with current industry practice is a minimum requirement, this book goes further by helping you prepare for the next level of virtual design and construction. This is essential reading for project managers, construction managers, architects, design managers, and anybody with a role in BIM or virtual construction.

Virtual Reality and the Built Environment

Author : Jennifer Whyte
Publisher : Routledge
Page : 164 pages
File Size : 53,6 Mb
Release : 2007-08-22
Category : Architecture
ISBN : 9781136349638

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Virtual Reality and the Built Environment by Jennifer Whyte Pdf

This is the first text to focus on virtual reality applications for design of the built environment. This guide explores the use of virtual reality at the practical level. It provides an overview of industrial applications of virtual reality and explores relevant scientific research. Virtual Reality in the Built Environment is a guide to the practical uses of virtual design, construction, and management. Providing an overview of industrial applications for virtual reality and exploring relevant research, this book is an accessible and innovative resource for architects, designers and built environment professionals--bridging the gap between technological vision and current practice. Author Jennifer Whyte shows how interactive, spatial, real-time technologies can radically improve modelling and communication of ideas, enable partcipation in the design process, and facilitated planning and management at the urban scale. The experience of lead users of virtual reality is used as the basis for understanding its promise and problems. Explanations of the underlying principles of this exciting interactive medium, a discussion of the cognitive, technical and organizational issues it raises, and international case studies illustrating practical applications are all included in this guide. The author also provides a companion web site which provides online learning materials, including test-yourself questions, virtual reality models, and links to relevant sites, making it a valuable design resource and a stimulus for innovation.

State of the Art Virtual Reality and Augmented Reality Knowhow

Author : Nawaz Mohamudally
Publisher : BoD – Books on Demand
Page : 150 pages
File Size : 49,7 Mb
Release : 2018-05-23
Category : Computers
ISBN : 9781789231625

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State of the Art Virtual Reality and Augmented Reality Knowhow by Nawaz Mohamudally Pdf

State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in this book is of excellent standard presented in a very pragmatic way; readers will appreciate the depth and breadth of the methodologies and discussions about the findings. We hope it serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.

Augmented Reality

Author : Andrew Yeh Ching Nee
Publisher : BoD – Books on Demand
Page : 284 pages
File Size : 52,5 Mb
Release : 2011-12-09
Category : Computers
ISBN : 9789533074221

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Augmented Reality by Andrew Yeh Ching Nee Pdf

Augmented Reality (AR) is a natural development from virtual reality (VR), which was developed several decades earlier. AR complements VR in many ways. Due to the advantages of the user being able to see both the real and virtual objects simultaneously, AR is far more intuitive, but it's not completely detached from human factors and other restrictions. AR doesn't consume as much time and effort in the applications because it's not required to construct the entire virtual scene and the environment. In this book, several new and emerging application areas of AR are presented and divided into three sections. The first section contains applications in outdoor and mobile AR, such as construction, restoration, security and surveillance. The second section deals with AR in medical, biological, and human bodies. The third and final section contains a number of new and useful applications in daily living and learning.

Digital Architecture and Construction

Author : A. Ali,C. A. Brebbia
Publisher : WIT Press
Page : 273 pages
File Size : 42,9 Mb
Release : 2006
Category : Architecture
ISBN : 9781845640477

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Digital Architecture and Construction by A. Ali,C. A. Brebbia Pdf

Digital Architecture is a particularly dynamic field that is developing through the work of architecture schools, architects, software developers, researchers, technology, users, and society alike. Featuring papers from the First International Conference on Digital Architecture, this book will be of interest to professional and academic architects involved in the creation of new architectural forms, as well as those colleagues working in the development of new computer codes of engineers, including those working in structural, environmental, aerodynamic fields and others actively supporting advances in digital architecture. Expert contributions encompass topic areas such as: Database Management Systems for Design and Construction; Design Methods, Processes and Creativity; Digital Design, Representation and Visualization; Form and Fabric; Computer Integrated Construction and Manufacturing; Human-Machine Interaction; Connecting the Physical and the Virtual Worlds; Knowledge Based Design and Generative Systems; Linking Training, Research and Practice; Web Design Analysis; the Digital Studio; Urban Simulation; Virtual Architecture and Virtual Reality; Collaborative Design; Social Aspects.

Digital Participation and Collaboration in Architectural Design

Author : Richard Laing
Publisher : Routledge
Page : 144 pages
File Size : 47,8 Mb
Release : 2018-08-15
Category : Architecture
ISBN : 9781351665483

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Digital Participation and Collaboration in Architectural Design by Richard Laing Pdf

The emergence of new digital and visualisation technologies in recent years has led to rapid changes in the field of architecture. Current drives to incorporate building information modelling as a part of architectural design are giving way to the increased use of IT and visualisation in architectural design, user participation and group collaboration. As digital methods become more mainstream, Digital Participation and Collaboration in Architectural Design provides an accessible and engaging introduction to this emerging subject. Supported by selected examples from research and practice, the book offers an overview of theories, techniques and approaches which readers can apply in their own work. In doing so, it shows how these techniques can influence communication, debate and understanding and encourages readers to see familiar buildings from original and unusual perspectives. An ideal starting point for anyone interested in the application of digital techniques, the book will help students and professionals in architectural design and digital architecture to understand and embrace new technologies.

Augmented Reality and Its Application

Author : Dragan Cvetković
Publisher : BoD – Books on Demand
Page : 210 pages
File Size : 52,5 Mb
Release : 2022-03-16
Category : Computers
ISBN : 9781839697043

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Augmented Reality and Its Application by Dragan Cvetković Pdf

Augmented Reality (AR) is a discipline that includes the interactive experience of a real-world environment, in which real-world objects and elements are enhanced using computer perceptual information. It has many potential applications in education, medicine, and engineering, among other fields. This book explores these potential uses, presenting case studies and investigations of AR for vocational training, emergency response, interior design, architecture, and much more.

Convergence

Author : Randy Deutsch
Publisher : John Wiley & Sons
Page : 240 pages
File Size : 44,5 Mb
Release : 2017-05-02
Category : Architecture
ISBN : 9781119256281

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Convergence by Randy Deutsch Pdf

"There is today a pronounced and accelerated convergence in architecture. This convergence is occurring by doers not thinkers; in practice not academia; in building design, fabrication, and construction. It is about solution-centric individuals engaged in real time problem solving, not in abstractions. The nature of this convergence, where things are converging and what that means for architecture, is the subject of this book." —from the Introduction Those working in architecture and engineering feel pressure to work faster, at lower cost, while maintaining a high level of innovation and quality. At the same time, emergent tools and processes make this possible. Convergence is about the firms, teams and people who thrive in this environment as a result of their ability to creatively combine and innovate. It seeks to answer several timely questions: What are the tools and work processes that are converging? How are individuals and organizations converging their tools and work processes? What challenges and benefits are they seeing? What is the ultimate endgame of this convergence? What skillsets and mindsets would someone need to develop to work effectively in this changing environment? What are the implications of convergence on the role of the designer, and on design? On how we design, build, fabricate, and construct? On how we work? The book explains how convergence relates to, but ultimately differs from integration, consolidation, multi-tasking, automation, and other forms of optimization. The practice-based research builds upon the author’s research in BIM and in the collaborative leveraging of data in design and fabrication. As an investigation and meditation on the impact of technology on the education and making of design professionals Convergence explains what is happening in the world of design, and discusses the implications for the future of education, training and practice.

Informed Architecture

Author : Marco Hemmerling,Luigi Cocchiarella
Publisher : Springer
Page : 193 pages
File Size : 54,5 Mb
Release : 2017-07-19
Category : Technology & Engineering
ISBN : 9783319531359

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Informed Architecture by Marco Hemmerling,Luigi Cocchiarella Pdf

This book connects the different topics and professions involved in information technology approaches to architectural design, ranging from computer-aided design, building information modeling and programming to simulation, digital representation, augmented and virtual reality, digital fabrication and physical computation. The contributions include experts’ academic and practical experiences and findings in research and advanced applications, covering the fields of architecture, engineering, design and mathematics. What are the conditions, constraints and opportunities of this digital revolution for architecture? How do processes change and influence the result? What does it mean for the collaboration and roles of the partners involved. And last but not least: how does academia reflect and shape this development and what does the future hold? Following the sequence of architectural production - from design to fabrication and construction up to the operation of buildings - the book discusses the impact of computational methods and technologies and its consequences for the education of future architects and designers. It offers detailed insights into the processes involved and considers them in the context of our technical, historical, social and cultural environment. Intended mainly for academic researchers, the book is also of interest to master’s level students.

Virtual Architecture

Author : Conway Lloyd Morgan,Giuliano Zampi
Publisher : McGraw-Hill Companies
Page : 168 pages
File Size : 43,5 Mb
Release : 1995
Category : Architecture
ISBN : UOM:39015038428309

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Virtual Architecture by Conway Lloyd Morgan,Giuliano Zampi Pdf

In Virtual Architecture the authors discuss and illustrate the wide range of programs, including AutoCAD, ArchiCAD, 3D Studio, Raydream, Reflex and Pro-Engineer, among many others, now available to architects and building engineers. These programs play an important role in the design process and in presentation. The range of techniques available today goes from two-dimensional to three-dimensional design, to accurate colour rendering and radiosity for lighting effects, and now on to video and animation. Beyond formal CAD, the world of virtual reality offers architects further opportunities both for speculative 'design in cyberspace' and for the interactive simulation of unbuilt space. Virtual Architecture shows how the new generation of computer programs can empower architects in the creative process, and looks at the exciting future for architecture through computing. The book is illustrated throughout with the best examples of contemporary work.