Virtual And Augmented Reality Methods In Neuroscience And Neuropathology

Virtual And Augmented Reality Methods In Neuroscience And Neuropathology Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Virtual And Augmented Reality Methods In Neuroscience And Neuropathology book. This book definitely worth reading, it is an incredibly well-written.

Virtual and Augmented Reality methods in Neuroscience and Neuropathology

Author : Valerio Rizzo,Thomas D. Parsons,Pietro Cipresso
Publisher : Frontiers Media SA
Page : 180 pages
File Size : 52,7 Mb
Release : 2020-12-30
Category : Science
ISBN : 9782889662999

Get Book

Virtual and Augmented Reality methods in Neuroscience and Neuropathology by Valerio Rizzo,Thomas D. Parsons,Pietro Cipresso Pdf

This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact.

Virtual Reality in Behavioral Neuroscience: New Insights and Methods

Author : Christopher Maymon,Gina Grimshaw,Ying Choon Wu
Publisher : Springer Nature
Page : 386 pages
File Size : 44,8 Mb
Release : 2023-09-28
Category : Medical
ISBN : 9783031429958

Get Book

Virtual Reality in Behavioral Neuroscience: New Insights and Methods by Christopher Maymon,Gina Grimshaw,Ying Choon Wu Pdf

Virtual Reality (VR) is a rapidly maturing technology that offers new and unique solutions to otherwise intractable problems in the study of cognition, behavior and neuroscience. VR removes many of the constraints imposed by laboratory paradigms, allowing us to track cognitive, behavioral and brain responses to naturalistic (or even impossible) situations without sacrificing experimental control. But VR is not a tool that can be swiftly and effortlessly integrated into existing research pipelines; currently, the benefits of VR are accompanied by a host of methodological challenges and important practical considerations. To help navigate this new methodology, this volume provides a balanced review of both the exciting new findings emerging from VR labs and the challenges and limitations that are part and parcel of VR research. This volume is an important first step toward establishing a standardised methodology for conducting research in VR. To this end, the volume provides a wealth of practical advice for researchers who are new to the technology. This volume is authored by an interdisciplinary team of VR researchers including computer scientists, engineers, psychologists and neuroscientists. It highlights current research in the field to demonstrate how VR advances our understanding of the mind, while also providing groundbreaking solutions in applied domains.

Neuroscience, Robotics and Virtual Reality: Internalised vs Externalised Mind/Brain

Author : Irini Giannopulu
Publisher : Springer
Page : 216 pages
File Size : 53,9 Mb
Release : 2019-02-22
Category : Medical
ISBN : 9783319955582

Get Book

Neuroscience, Robotics and Virtual Reality: Internalised vs Externalised Mind/Brain by Irini Giannopulu Pdf

This is the first volume in the Cognitive Computation Trends book series, summarising our understanding on the neural correlate of memory, perception-representation, action, language, emotion and consciousness and their mutual interactions. Integrating research in the field of the Neuroscience, Robotics and Virtual Reality, this book is an original and attainable resource that has not been developed in any other writing. In 5 chapters, the author considers that representations are based on allegorical traces and are consciously and/or unconsciously embrained, and that the creation of robots is the expression of the mind. Whole-body virtual motion is thought of as the archetypal expression of virtual reality. Therefore, visual reality is analysed in a context of visuo-vestibular and somesthetic conflict while mixed and augmented reality are scrutinised in a context of visuo-vestibular and somesthetic interaction. This monograph is an indispensable handbook for students and investigators engaged in history of science, philosophy, psychology, neuroscience, engineering and those interested in there interconnections. The ambition of the book is to give students and investigators ideas on which they can build their future research in this new blooming area.

Emerging Advancements for Virtual and Augmented Reality in Healthcare

Author : Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra
Publisher : IGI Global
Page : 308 pages
File Size : 53,8 Mb
Release : 2021-12-10
Category : Computers
ISBN : 9781799883722

Get Book

Emerging Advancements for Virtual and Augmented Reality in Healthcare by Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra Pdf

Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector, there is an enormous potential for virtual reality development, as this technology allows, on the one hand, the execution of operations or processes at a distance, decoupling realities; and on the other hand, it offers the possibility of simulation for training purposes, whenever there are contexts of risk to the patient or to the health professional. However, virtual reality devices and immersion in virtual environments still requires some improvement as complaints such as headaches and nausea are still common among users, and so continuous research and development is critical to progress the technology. Emerging Advancements for Virtual and Augmented Reality in Healthcare synthesizes the trends, best practices, methodologies, languages, and tools used to implement virtual reality and create a positive user experience while also discussing how to implement virtual reality into day-to-day work with a focus on healthcare professionals and related areas. The application possibilities and their impact are transversal to all areas of health and fields such as education, training, surgery, pain management, physical rehabilitation, stroke rehabilitation, phobia therapy, and telemedicine. Covering topics such as mental health treatment and virtual simulations, it is ideal for medical professionals, engineers, computer scientists, researchers, practitioners, managers, academicians, teachers, and students.

Cognitive Neuroscience of Virtual and Augmented Reality

Author : B Akoramurthy,Ramani Kannan,Subrata Chowdhury,Carlos Becker Westphall,Valentina E Balas
Publisher : Unknown
Page : 0 pages
File Size : 48,9 Mb
Release : 2024-06-07
Category : Computers
ISBN : 311100080X

Get Book

Cognitive Neuroscience of Virtual and Augmented Reality by B Akoramurthy,Ramani Kannan,Subrata Chowdhury,Carlos Becker Westphall,Valentina E Balas Pdf

Advertising text (for website and catalogs)

Virtual Reality for Psychological and Neurocognitive Interventions

Author : Albert "Skip" Rizzo,Stéphane Bouchard
Publisher : Springer Nature
Page : 420 pages
File Size : 45,9 Mb
Release : 2019-08-24
Category : Medical
ISBN : 9781493994823

Get Book

Virtual Reality for Psychological and Neurocognitive Interventions by Albert "Skip" Rizzo,Stéphane Bouchard Pdf

This exciting collection tours virtual reality in both its current therapeutic forms and its potential to transform a wide range of medical and mental health-related fields. Extensive findings track the contributions of VR devices, systems, and methods to accurate assessment, evidence-based and client-centered treatment methods, and—as described in a stimulating discussion of virtual patient technologies—innovative clinical training. Immersive digital technologies are shown enhancing opportunities for patients to react to situations, therapists to process patients’ physiological responses, and scientists to have greater control over test conditions and access to results. Expert coverage details leading-edge applications of VR across a broad spectrum of psychological and neurocognitive conditions, including: Treating anxiety disorders and PTSD. Treating developmental and learning disorders, including Autism Spectrum Disorder, Assessment of and rehabilitation from stroke and traumatic brain injuries. Assessment and treatment of substance abuse. Assessment of deviant sexual interests. Treating obsessive-compulsive and related disorders. Augmenting learning skills for blind persons. Readable and relevant, Virtual Reality for Psychological and Neurocognitive Interventions is an essential idea book for neuropsychologists, rehabilitation specialists (including physical, speech, vocational, and occupational therapists), and neurologists. Researchers across the behavioral and social sciences will find it a roadmap toward new and emerging areas of study.

Virtual and Augmented Reality (VR/AR)

Author : Ralf Doerner,Wolfgang Broll,Paul Grimm,Bernhard Jung
Publisher : Springer Nature
Page : 435 pages
File Size : 40,6 Mb
Release : 2022-01-12
Category : Computers
ISBN : 9783030790622

Get Book

Virtual and Augmented Reality (VR/AR) by Ralf Doerner,Wolfgang Broll,Paul Grimm,Bernhard Jung Pdf

This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques. Whether utilizing the book for a principal course of study or reference reading, students of computer science, education, media, natural sciences, engineering and other subject areas can benefit from its in-depth content and vivid explanation. The modular structure allows selective sequencing of topics to the requirements of each teaching unit and provides an easy-to-use format from which to choose specific themes for individual self-study. Instructors are provided with extensive materials for creating courses as well as a foundational text upon which to build their advanced topics. The book enables users from both research and industry to deal with the subject in detail so they can properly assess the extent and benefits of VR/AR deployment and determine required resources. Technology enthusiasts and professionals can learn about the current status quo in the field of VR/AR and interested newcomers can gain insight into this fascinating world. Grounded on a solid scientific foundation, this textbook, addresses topics such as perceptual aspects of VR/AR, input and output devices including tracking, interactions in virtual worlds, real-time aspects of VR/AR systems and the authoring of VR/AR applications in addition to providing a broad collection of case studies.

Virtual and Augmented Reality in Mental Health Treatment

Author : Guazzaroni, Giuliana
Publisher : IGI Global
Page : 329 pages
File Size : 53,6 Mb
Release : 2018-11-02
Category : Medical
ISBN : 9781522571698

Get Book

Virtual and Augmented Reality in Mental Health Treatment by Guazzaroni, Giuliana Pdf

Medical and technological organizations have recently developed therapy and assistance solutions that venture beyond what is considered conventional for individuals with various mental health conditions and behavioral disorders such as autism, Down syndrome, Alzheimer’s disease, anxiety disorders, phobias, and learning difficulties. Through the use of virtual and augmented reality, researchers are working to provide alternative therapy methods to treat these conditions, while studying the long-term effects the treatment has on patients. Virtual and Augmented Reality in Mental Health Treatment provides innovative insights into the use and durability of virtual reality as a treatment for various behavioral and emotional disorders and health problems. The content within this publication represents the work of e-learning, digital psychology, and quality of care. It is designed for psychologists, psychiatrists, professionals, medical staff, educators, and researchers, and covers topics centered on medical and therapeutic applications of artificial intelligence and simulated environment.

Using VR in Medicine

Author : Cathleen Small
Publisher : Cavendish Square Publishing, LLC
Page : 80 pages
File Size : 45,7 Mb
Release : 2019-07-15
Category : Young Adult Nonfiction
ISBN : 9781502645715

Get Book

Using VR in Medicine by Cathleen Small Pdf

Medicine is an ever-changing field in which new treatments and diagnostic techniques are introduced constantly. With the increased use of virtual and augmented reality, surgeons have the capacity to "see" into a patient's body before even making a single cut. Medical students can learn the field by practicing risk-free on virtual patients in a 3D environment. Psychiatrists can treat conditions such as post-traumatic stress disorder without the increased use of pharmaceuticals. This book explains both virtual and augmented reality while also showcasing the latest, cutting-edge applications of these technologies in the medical field. Readers will also learn how they can pursue a career using these technologies to benefit patients.

The Impact of Virtual and Augmented Reality on Individuals and Society

Author : Mel Slater,Maria V. Sanchez-Vives,Albert Rizzo,Massimo Bergamasco
Publisher : Frontiers Media SA
Page : 335 pages
File Size : 42,9 Mb
Release : 2019-10-24
Category : Electronic
ISBN : 9782889630646

Get Book

The Impact of Virtual and Augmented Reality on Individuals and Society by Mel Slater,Maria V. Sanchez-Vives,Albert Rizzo,Massimo Bergamasco Pdf

Virtual Reality and Augmented Reality

Author : Bruno Arnaldi,Pascal Guitton,Guillaume Moreau
Publisher : John Wiley & Sons
Page : 370 pages
File Size : 40,7 Mb
Release : 2018-03-15
Category : Computers
ISBN : 9781119341048

Get Book

Virtual Reality and Augmented Reality by Bruno Arnaldi,Pascal Guitton,Guillaume Moreau Pdf

Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience. This book aims at making a statement about those novelties as well as distinguishing them from the complexes challenges they raise by proposing real use cases, replacing those recent evolutions through the VR/AR dynamic and by providing some perspective for the years to come.

Everyday Virtual and Augmented Reality

Author : Adalberto Simeone,Benjamin Weyers,Svetlana Bialkova,Robert W. Lindeman
Publisher : Springer Nature
Page : 257 pages
File Size : 50,5 Mb
Release : 2023-02-18
Category : Computers
ISBN : 9783031058042

Get Book

Everyday Virtual and Augmented Reality by Adalberto Simeone,Benjamin Weyers,Svetlana Bialkova,Robert W. Lindeman Pdf

This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc. To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of the field, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the globe and platforms, provide a comprehensive discussion on scientific and engineering methods, which enable the development of VR/AR systems in everyday context.

Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders

Author : Giuseppe Riva,Silvia Serino
Publisher : MDPI
Page : 316 pages
File Size : 46,5 Mb
Release : 2021-01-06
Category : Medical
ISBN : 9783039437757

Get Book

Virtual Reality in the Assessment, Understanding and Treatment of Mental Health Disorders by Giuseppe Riva,Silvia Serino Pdf

In the computer sciences, virtual reality (VR) is usually described as a set of fancy technologies. However, in medicine and neuroscience, VR is instead defined as an advanced form of human–computer interface that allows the user to interact with and become present in a computer-generated environment. The sense of presence offered by VR makes it a powerful tool for personal change because it offers a world where the individual can stay and live a specific experience. For this reason, the use of VR in mental health shows promise: different types of research support its clinical efficacy for conditions including anxiety disorders, stress-related disorders, obesity and eating disorders, pain management, addiction, and schizophrenia. However, more research is needed to transform VR according to a clinical standard for mental health. This Special Issue aims to present the most recent advances in the mental health applications of VR, as well as their implications for future patient care.

Innovating with Augmented Reality

Author : P Kaliraj,Devi Thirupathi
Publisher : CRC Press
Page : 208 pages
File Size : 51,7 Mb
Release : 2021-12-16
Category : Computers
ISBN : 9781000504231

Get Book

Innovating with Augmented Reality by P Kaliraj,Devi Thirupathi Pdf

Augmented Reality (AR) has many advantages that include increased engagement and interaction as well as enhanced innovation and responsiveness. AR technology has applications in almost all domains such as medical training, retail, repair and maintenance of complex equipment, interior design in architecture and construction, business logistics, tourism, and classroom education. Innovating with Augmented Reality: Applications in Education and Industry explains the concepts behind AR, explores some of its application areas, and gives an in-depth look at how this technology aligns with Education 4.0. Due to the rapid advancements in technology, future education systems must prepare students to work with the latest technologies by enabling them to learn virtually in augmented ways in varied platforms. By providing an illusion of physical objects, which takes the students to a new world of imagination, AR and Virtual Reality (VR) create virtual and interactive environments for better learning and understanding. AR applications in education are covered in four chapters of this book, including a chapter on how gamification can be made use of in the teaching and learning process. The book also covers other application areas of AR and VR. One such application area is the food and beverage industry with case studies on virtual 3D food, employee training, product–customer interaction, restaurant entertainment, restaurant tours, and product packaging. The application of AR in the healthcare sector, medical education, and related devices and software are examined in the book’s final chapter. The book also provides an overview of the game development software, Unity, a real-time development platform for 2D and 3D AR and VR, as well as the software tools and techniques used in developing AR-based apps.

Neurotechnology

Author : Victor Hugo C. de Albuquerque,Alkinoos Athanasiou,Sidarta Ribeiro
Publisher : Institution of Engineering and Technology
Page : 309 pages
File Size : 51,5 Mb
Release : 2020-04-26
Category : Science
ISBN : 9781785618130

Get Book

Neurotechnology by Victor Hugo C. de Albuquerque,Alkinoos Athanasiou,Sidarta Ribeiro Pdf

This book focuses on recent advances and future trends in the methods and applications of technologies that are used in neuroscience for the evaluation, diagnosis and treatment of neurological diseases and conditions or for the improvement of quality of life. The editors have assembled contributions from a range of international experts, to bring together key topics in neurotechnology, neuroengineering, and neurorehabilitation. The book explores biomedical signal processing, neuroimaging acquisition and analysis, computational intelligence, virtual and augmented reality, biometrics, machine learning and neurorobotics, human machine interaction, mobile apps and discusses ways in which these neural technologies can be used as diagnostic tools, research methods, treatment modalities, as well as in devices and apps in everyday life. This cross-disciplinary topic is of particular interest to researchers and professionals with a background in neuroscience-related disciplines and neurotechnology, but also touches on a wide range of other fields including biomedical engineering, AI, medicine, healthcare, security and industry, among others.