Virtual Environments For Dismounted Soldier Training And Performance

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Virtual Environments for Dismounted Soldier Training and Performance

Author : Anonim
Publisher : Unknown
Page : 86 pages
File Size : 54,7 Mb
Release : 1998
Category : Computer simulation
ISBN : UVA:X004399534

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Virtual Environments for Dismounted Soldier Training and Performance by Anonim Pdf

"The U.S. Army has made a considerable investment in the use of virtual environments (VE) to train combat forces, to evaluate new systems and operational concepts, and to rehearse specific missions. While these simulations have predominately focused on training and simulation for mounted soldiers, there is also a need to train infantry and other dismounted soldiers. Although VEs have the potential to immerse dismounted soldiers directly in simulations, there are few successful examples of the use of VE to provide effective training. The effective use of VE for training requires identification of the types of tasks for which VE training is most appropriate, the characteristics of VE systems that are required to provide effective training, and the training strategies that are most appropriate for use with VE. This report presents recommendations for the use of VE for dismounted soldier training and mission rehearsal, and identifies needed future research. They are based on the results of an ARI in-house research program, related programs for which ARI scientists have participated, and the work of other VE researchers. Recommendations include types of tasks for which training in VE is and is not appropriate, interface design recommendations, and ways to reduce side- and after-effects. "-- Report documentation page.

Virtual Environments for Dismounted Soldier Training and Performance

Author : Anonim
Publisher : Unknown
Page : 86 pages
File Size : 42,8 Mb
Release : 1998
Category : Computer simulation
ISBN : UIUC:30112041290666

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Virtual Environments for Dismounted Soldier Training and Performance by Anonim Pdf

"The U.S. Army has made a considerable investment in the use of virtual environments (VE) to train combat forces, to evaluate new systems and operational concepts, and to rehearse specific missions. While these simulations have predominately focused on training and simulation for mounted soldiers, there is also a need to train infantry and other dismounted soldiers. Although VEs have the potential to immerse dismounted soldiers directly in simulations, there are few successful examples of the use of VE to provide effective training. The effective use of VE for training requires identification of the types of tasks for which VE training is most appropriate, the characteristics of VE systems that are required to provide effective training, and the training strategies that are most appropriate for use with VE. This report presents recommendations for the use of VE for dismounted soldier training and mission rehearsal, and identifies needed future research. They are based on the results of an ARI in-house research program, related programs for which ARI scientists have participated, and the work of other VE researchers. Recommendations include types of tasks for which training in VE is and is not appropriate, interface design recommendations, and ways to reduce side- and after-effects. "-- Report documentation page.

Virtual Environments for Infantry Soldiers

Author : Charlotte H. Campbell
Publisher : Unknown
Page : 38 pages
File Size : 43,8 Mb
Release : 2004
Category : Military education
ISBN : UIUC:30112055140435

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Virtual Environments for Infantry Soldiers by Charlotte H. Campbell Pdf

"This report describes the work on a Science and Technology Objective (STO) entitled Virtual Environments for Dismounted Soldier Simulation, Training and Mission Rehearsal. The four-year (Fiscal Year FY 99-FY 02) STO effort was proposed to address a range of U.S. Army future operational capabilities described in U.S. Army Training and Doctrine Command (TRADOC) Pamphlet 525-66 (U.S. Army Training and Doctrine Command, 1997). The STO activities and goals were focused on overcoming critical technological challenges that prevented effective Infantry Soldier simulation. The U. S. Army Research Institute for the Behavioral and Social Sciences (ARI) led a team of both government and industry developers in examining simulation capabilities for industry. The other government partners vent the U.S. Army Simulation, Training, and Instrumentation Command (STRICOM) and the U.S. Army Research Laboratory Human Research and Engineering Directorate (ARL-HRED) and Computational and information Sciences Directorate (ARL-ClSD). Each of the major players had a particular area of interest but all worked together to explore concepts and systems and to recommend directions for further work on training, concept development, and mission rehearsal."--DTIC.

Virtual Environments for Dismounted Soldier Simulation, Training, and Mission Rehearsal

Author : Bruce W. Knerr
Publisher : Unknown
Page : 120 pages
File Size : 47,8 Mb
Release : 2002
Category : Computer simulation
ISBN : UVA:X004426888

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Virtual Environments for Dismounted Soldier Simulation, Training, and Mission Rehearsal by Bruce W. Knerr Pdf

"This report describes the activities and results of the third year culminating event (CE) of the 'Virtual Environments for Dismounted Soldier Simulation, Training and Mission Rehearsal' Science and Technology Objective (STO). This STO is being conducted jointly by the U.S. Army Research Institute for the Behavioral and Social Sciences, the U.S. Army Simulation, Training, and Instrumentation Command (STRICOM), and the U.S. Army Research Laboratory. This four-year effort (FY99-FY02) is focused on overcoming critical technological challenges that currently prevent high fidelity dismounted soldier simulation. The objectives of the CE were to integrate and evaluate the technologies developed during the year. The key technologies included: a Dismounted Infantry Virtual After Action Review (AAR) System; new behaviors and improved operator control for Dismounted Infantry Semi-Automated Forces (DISAF); soldier control of DISAF through Voice Recognition and Synthesis; enhancements to the soldier simulator, the Soldier Visualization Station (SVS); an improved locomotion device, the Omni-Directional Treadmill (ODT); a dynamic terrain server; and a Mission Planning and Training Tool (MPTT). The CE provided a realistic and challenging test of the systems and capabilities under development. The results identified both accomplishments and areas in which improvements and corrections are required."--Report documentation page.

Virtual Reality, Training’s Future?

Author : Robert J. Seidel,Paul R. Chatelier
Publisher : Springer Science & Business Media
Page : 216 pages
File Size : 45,7 Mb
Release : 2013-06-29
Category : Computers
ISBN : 9781489900388

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Virtual Reality, Training’s Future? by Robert J. Seidel,Paul R. Chatelier Pdf

In 1988, the NATO panel governing human sciences (Panel 8 on Defence Applica of Human and Bio-Medical Sciences) established a Research Study Group to synthe tions size information relevant to Advanced Technologies Applied to Training Design. During its first phase, the RSG established an active exchange of information on advanced tech nologies applied to training design and stimulated much military application of these tech nologies. With the increased emphasis on training throughout the alliance, Panel 8, during its April 1991 meeting decided to continue with Phase II of this RSG focusing in the area of advanced training technologies that were emerging within the alliance. In order to ac complish its mission, the RSG held a series of workshops. Leaders in technology and training were brought together and exchanged information on the latest developments in technologies applicable to training and education. This volume represents the last in a se ries based on the NATO workshops. In Part One, it details findings from the last work shop, Virtual Reality for Training; and in Part Two, we provide a summary perspective on Virtual Reality and the other emerging technologies previously studied. These include computer-based training, expert systems, authoring systems, cost-effectiveness, and dis tance learning. It is a natural extension to proceed from learning without boundaries to virtual envi ronments. From the extended classroom to the individual or team immersion in a distrib uted, virtual, and collaborative environment is an easy conceptual step.

Using Virtual Environments for Conducting Small Unit Dismounted Mission Rehearsals

Author : Robert J. Pleban
Publisher : Unknown
Page : 90 pages
File Size : 44,5 Mb
Release : 1995
Category : Soldiers
ISBN : UIUC:30112055142241

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Using Virtual Environments for Conducting Small Unit Dismounted Mission Rehearsals by Robert J. Pleban Pdf

"This research examined the use of virtual environments as a viable dismounted infantry mission rehearsal tool. Four squads of soldiers individually conducted two missions that involved clearing a two-story building located at an urban operations training site. Two squads rehearsed the mission in a virtual representation of the exact building they would clear at the urban training site. The remaining squads rehearsed in an actual two-story building that was similar to the one they would clear at the urban training site. Squads executed both missions in each environment. Performance differences between the rehearsal groups across the two real-world' missions were small to negligible. Group performance differences for flatricides and personnel flagging were negatively affected by simulator constraints. Effectiveness ratings for the two rehearsal modes were clearly dependent on the setting where soldiers rehearsed. The research showed that while virtual environments show promise for this type of training, a number of interface and technology problems must be overcome. Currently, virtual environments do not appear to be as effective as real-world tactical training for improving skills underlying specific small unit tasks or battle drills. However, these environments may be used effectively at selected stages of training to enhance cognitive skills development."--DTIC.

Virtual Environments for Dismounted Soldier Simulation, Training, and Mission Rehearsal

Author : Anonim
Publisher : Unknown
Page : 124 pages
File Size : 40,7 Mb
Release : 2003
Category : Computer simulation
ISBN : UIUC:30112055141029

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Virtual Environments for Dismounted Soldier Simulation, Training, and Mission Rehearsal by Anonim Pdf

This report describes the work on a Science and Technology Objective (STO) entitled Virtual Environments for Dismounted Soldier Simulation, Training and Mission Rehearsal. The four-year (Fiscal Year FY 99-FY 02) STO effort was proposed to address a range of U.S. Army future operational capabilities described in U.S. Army Training and Doctrine Command (TRADOC) Pamphlet 525-66 (U.S. Army Training and Doctrine Command, 1997). The STO activities and goals were focused on overcoming critical technological challenges that prevented effective Infantry Soldier simulation. The U.S. Army Research Institute for the Behavioral and Social Sciences (ARI) led a team of both government and industry developers in examining simulation capabilities for industry. The other government partners vent the U.S. Army Simulation, Training, and Instrumentation Command (STRICOM) and the U.S. Army Research Laboratory Human Research and Engineering Directorate (ARL-HRED) and Computational and information Sciences Directorate (ARL-ClSD). Each of the major players had a particular area of interest but all worked together to explore concepts and systems and to recommend directions for further work on training, concept development, and mission rehearsal.

Training Cognition

Author : Alice F. Healy,Lyle E. Bourne, Jr.
Publisher : Psychology Press
Page : 342 pages
File Size : 43,9 Mb
Release : 2012-08-21
Category : Psychology
ISBN : 9781136724572

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Training Cognition by Alice F. Healy,Lyle E. Bourne, Jr. Pdf

Training is both a teaching and a learning experience, and just about everyone has had that experience. Training involves acquiring knowledge and skills. This newly acquired training information is meant to be applicable to specific activities, tasks, and jobs. In modern times, where jobs are increasingly more complex, training workers to perform successfully is of more importance than ever. The range of contexts in which training is required includes industrial, corporate, military, artistic, and sporting, at all levels from assembly line to executive function. The required training can take place in a variety of ways and settings, including the classroom, the laboratory, the studio, the playing field, and the work environment itself. The general goal of this book is to describe the current state of research on training using cognitive psychology to build a complete empirical and theoretical picture of the training process. The book focuses on training cognition, as opposed to physical or fitness training. It attempts to show how to optimize training efficiency, durability, and generalizability. The book includes a review of relevant cognitive psychological literature, a summary of recent laboratory experiments, a presentation of original theoretical ideas, and a discussion of possible applications to real-world training settings.

Virtual Environments for Dismounted Soldier Simulation, Training, and Mission Rehearsal

Author : Bruce W. Knerr,Donald R. Lampton,Harrison P Crowell (III.),Mark A. Thomas,Brian D. Comer
Publisher : Unknown
Page : 119 pages
File Size : 49,7 Mb
Release : 2002-06
Category : Electronic
ISBN : 1423510143

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Virtual Environments for Dismounted Soldier Simulation, Training, and Mission Rehearsal by Bruce W. Knerr,Donald R. Lampton,Harrison P Crowell (III.),Mark A. Thomas,Brian D. Comer Pdf

This report describes the activities and results of the third year culminating event (CE) of the 'Virtual Environments for Dismounted Soldier Simulation, Training and Mission Rehearsal' Science and Technology Objective (STO). This STO is being conducted jointly by the U.S. Army Research Institute for the Behavioral and Social Sciences, the U.S. Army Simulation, Training, and Instrumentation Command (STRICOM), and the U.S. Army Research Laboratory. This four-year effort (FY99-FY02) is focused on overcoming critical technological challenges that currently prevent high fidelity dismounted soldier simulation. The objectives of the CE were to integrate and evaluate the technologies developed during the year. The key technologies included: a Dismounted Infantry Virtual After Action Review (AAR) System; new behaviors and improved operator control for Dismounted Infantry Semi-Automated Forces (DISAF); soldier control of DISAF through Voice Recognition and Synthesis; enhancements to the soldier simulator, the Soldier Visualization Station (SVS); an improved locomotion device, the Omni-Directional Treadmill (ODT); a dynamic terrain server; and a Mission Planning and Training Tool (MPTT). The CE provided a realistic and challenging test of the systems and capabilities under development. The results identified both accomplishments and areas in which improvements and corrections are required.

Technical Report

Author : Anonim
Publisher : Unknown
Page : 48 pages
File Size : 43,6 Mb
Release : 1979
Category : Military research
ISBN : UOM:39015087470277

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Technical Report by Anonim Pdf

Dismounted Warrior Network Enhanced Restricted Terrain (DWN ERT)

Author : David E. Eakin,Bruce W. Knerr
Publisher : Unknown
Page : 106 pages
File Size : 45,8 Mb
Release : 1999
Category : Computers
ISBN : UVA:X004399495

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Dismounted Warrior Network Enhanced Restricted Terrain (DWN ERT) by David E. Eakin,Bruce W. Knerr Pdf

This research encompassed the second in a series of experiments on the functional capabilities of a collection of four Virtual Individual Combatant(VIC) simulation technologies linked in the Dismounted Warrior Network (DWN). These experiments (user and engineering) provided enhanced restricted terrain (ERT) an improved database and VIC systems. The intent was to demonstrate a reliable low cost easy to use way to insert Dismounted Infantry into synthetic virtual environments. Multiple agencies collaborated over several months; experimentation occurred in July 1998. Data collection occurred at the U.S. ArmyInfantry Centers Dismounted Battlespace Battle Lab Land Warrior Testbed and the Fort Benning McKenna Military Observations on Urban Terrain (MOUT) site. The four VICs were networked and the individual soldiers in their VICs appeared (visually) to each other in the virtual environment. User exercises measured theVICs' ability to support the individual soldiers as part of a team performing a collective virtual task of room clearing. The MOUT data collection was an attempt to observe the soldiers in actual room clearing. The U.S. Army Research Institute provided man in the loop observations, results of questionnaires and structured interviews.

Team Situational Awareness Training in Virtual Environments

Author : Anonim
Publisher : Unknown
Page : 46 pages
File Size : 43,9 Mb
Release : 1998
Category : Awareness
ISBN : MINN:31951D03790463W

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Team Situational Awareness Training in Virtual Environments by Anonim Pdf

Members of small dismounted units face growing responsibilities and challenges in both combined arms combat and in contingency operations. Field training for these diverse missions is limited by cost and environmental factors. Virtual environment (VE) technology offers a potential complement to other training methods to meet the rapidly changing requirements for military training. This report provides an assessment based on a review of the relevant research literature of the capability of VE technologies, and strategies for their use for training members of small dismounted units to acquire and maintain situational awareness. It summarizes the state of the art of research in the areas of situational awareness, team training VE technology, and instructional strategies for simulation based training. It identifies current and future challenges for providing situational awareness training to members of small dismounted units and makes recommendations for future research.

List of U.S. Army Research Institute Research and Technical Publications

Author : U.S. Army Research Institute for the Behavioral and Social Sciences
Publisher : Unknown
Page : 68 pages
File Size : 55,8 Mb
Release : 2004
Category : Military research
ISBN : PURD:32754072639556

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List of U.S. Army Research Institute Research and Technical Publications by U.S. Army Research Institute for the Behavioral and Social Sciences Pdf