Computer Graphics For Artists Ii

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Computer Graphics for Artists: An Introduction

Author : Andrew Paquette
Publisher : Springer Science & Business Media
Page : 272 pages
File Size : 51,9 Mb
Release : 2008-03-20
Category : Computers
ISBN : 9781848001411

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Computer Graphics for Artists: An Introduction by Andrew Paquette Pdf

Packed with exercises, this book is an application-independent and reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his/her goals, instead of the technology being master of the artist.

Computer Graphics for Artists II

Author : Andrew Paquette
Publisher : Springer Science & Business Media
Page : 353 pages
File Size : 44,9 Mb
Release : 2009-05-22
Category : Computers
ISBN : 9781848824706

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Computer Graphics for Artists II by Andrew Paquette Pdf

In this second volume of Computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters. Rather than teach using a specific program, the author focuses on the theory required to ensure that the artist can create a convincing landscape, building, person or whatever they turn their attention to. Part One covers the core areas of background generation, such as CG terrain, plant life and architecture, but also deals with specific concepts such as photo-texturing and lighting, explaining all the advantages and pitfalls involved. Part Two introduces the reader to the study of the body-shape and movement and their consequent effects upon successful digital-recreation, as well as addressing some of the fundamental elements of appearance; hair, skin and fat. It is assumed that readers will be familiar with the terms and concepts described in the first volume of this work.

An Introduction to Computer Graphics for Artists

Author : Andrew Paquette
Publisher : Springer Science & Business Media
Page : 351 pages
File Size : 40,7 Mb
Release : 2014-07-08
Category : Computers
ISBN : 9781447151005

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An Introduction to Computer Graphics for Artists by Andrew Paquette Pdf

An Introduction to Computer Graphics for Artists is an application-independent, reader-friendly primer for anyone with a serious desire to understand 3D Computer Graphics. Written by a veteran of the computer graphics industry whose previous career included film animation and various spells as Art Director for video games, Andrew Paquette draws on his experiences both as an artist and a manager. Far too often artists, even professionals, lack a basic understanding of the principles of computer graphics. The result is inefficiency and lower quality of work. This book addresses these issues by providing fundamental information in a university course format, with theoretical material, detailed illustrations, and projects to test the reader’s understanding of the concepts covered. Opening with the first and most basic elements of computer graphics, the book rapidly advances into progressively more complex concepts. Each of the elements, however simple, are important to understand because each is an essential link in a chain that allows an artist to master any computer graphics application. With this accomplished, the artist can use technology to satisfy his goals, instead of the technology being master of the artist. All students wanting to learn more about computer graphics from an artistic viewpoint, particularly those intending to pursue a career in computer game design or film animation, will find this book invaluable.

Computer Graphics for Designers & Artists

Author : Isaac Victor Kerlow,Judson Rosebush
Publisher : Van Nostrand Reinhold Company
Page : 328 pages
File Size : 51,6 Mb
Release : 1996
Category : Architecture
ISBN : UOM:39015038167287

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Computer Graphics for Designers & Artists by Isaac Victor Kerlow,Judson Rosebush Pdf

Computer Graphics for Designers and Artists, Second Edition, features a new chapter on animation that covers 3-D synthetic animation, 2-D cell animation, and production steps. The original chapter on three-dimensional modeling now offers expanded information on fractals and ray tracing techniques.

Computer Graphics

Author : Rockport Publishers
Publisher : North Light Books
Page : 168 pages
File Size : 43,6 Mb
Release : 1992
Category : Computers
ISBN : PSU:000021271847

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Computer Graphics by Rockport Publishers Pdf

Creative Computer Graphics

Author : Annabel Jankel,Rocky Morton
Publisher : Cambridge University Press
Page : 160 pages
File Size : 47,6 Mb
Release : 1984-11-15
Category : Computers
ISBN : 9780521262514

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Creative Computer Graphics by Annabel Jankel,Rocky Morton Pdf

Creative Computer Graphics presents the dynamic visual power of images created with computer technology. From the pioneering efforts in the 1950s to the current achievements of modern exponents in the US, UK, France and Japan, the book explores computer graphic images through the techniques and technology used to create them. Scientific research laboratories, video games, NASA space simulations, feature films, television advertising and industrial design are some of the areas where computer graphics has made an impact. The book traces the history, assesses the current state of the art and looks ahead to the future where computer graphic images and techniques are to become progressively more important as a means of expression and communication.

Computer Graphics 2

Author : Anonim
Publisher : Unknown
Page : 159 pages
File Size : 44,7 Mb
Release : 1994
Category : Electronic
ISBN : OCLC:906319971

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Computer Graphics 2 by Anonim Pdf

Computer Graphics from Scratch

Author : Gabriel Gambetta
Publisher : No Starch Press
Page : 250 pages
File Size : 48,5 Mb
Release : 2021-05-13
Category : Computers
ISBN : 9781718500761

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Computer Graphics from Scratch by Gabriel Gambetta Pdf

Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.

Computer Graphics — Computer Art

Author : Herbert W. Franke
Publisher : Springer Science & Business Media
Page : 188 pages
File Size : 48,6 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9783642702594

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Computer Graphics — Computer Art by Herbert W. Franke Pdf

Ten years have passed since the first edition of this book, a time sary to stress that the availability of colors further assists artistic span during which all activities connected with computers have ambitions. experienced an enormous upswing, due in particular to the ad The dynamics of display which can be achieved on the screen is vances in the field of semiconductor electronics which facilitated also of significance for the visual arts. It is a necessary condition microminiaturization. With the circuit elements becoming small for some technical applications, for example when simulating er and smaller, i. e. the transition to integrated circuits, the price dynamic processes. Although the graphics systems operating in real time were not designed for artistic purposes, they nonethe of hardware was reduced to an amazingly low level: this has de less open the most exciting aspects to the visual arts. While the finitely been an impulse of great importance to the expansion of computer technology, as well as to areas far removed from tech static computer picture was still a realization in line with the nology.

Computers in Art, Design and Animation

Author : John Lansdown,Rae Earnshaw
Publisher : Springer Science & Business Media
Page : 314 pages
File Size : 49,9 Mb
Release : 2012-12-06
Category : Art
ISBN : 9781461245384

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Computers in Art, Design and Animation by John Lansdown,Rae Earnshaw Pdf

The collection of papers that makes up this book arises largely from the joint activities of two specialist groups of the British Computer Society, namely the Displays Group and the Computer Arts Society. Both these groups are now more than 20 years old and during the whole of this time have held regular, separate meetings. In recent years, however, the two groups have held a joint annual meeting at which presentations of mutual interest have been given and it is mainly from the last two of these that the present papers have been drawn. They fall naturally into four classes: visualisation, art, design and animation-although, as in all such cases, the boundaries between the classes are fuzzy and overlap inevitably occurs. Visualisation The graphic potential of computers has been recognised almost since computing was first used, but it is only comparatively recently that their possibilities as devices for the visualisation of complex. and largely ab stract phenomena has begun to be more fully appreciated. Some workers stress the need to be able to model photographic reality in order to assist in this task. They look to better algorithms and more resolution to achieve this end. Others-Alan Mackay for instance-suggest that it is "not just a matter of providing more and more pixels. It is a matter of providing congenial clues which employ to the greatest extent what we already know.

Advances in Computer Graphics II

Author : F.Robert A. Hopgood,Roger J. Hubbold,David Duce
Publisher : Springer Science & Business Media
Page : 200 pages
File Size : 42,9 Mb
Release : 1986-08-01
Category : Computers
ISBN : 3540169105

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Advances in Computer Graphics II by F.Robert A. Hopgood,Roger J. Hubbold,David Duce Pdf

Karst Systems deal with the question of how the subsurface drainage system, typical of Karst areas develops from its initial state to maturity. Equal attention is given to physical, chemical and geological conditions which determine karstification. The reader will find discussions of mass transport, chemical kinetics, hydrodynamics of fluxes, and the role of dissolution and precipitation of Calcite as they occur in experiments and natural environments. It offers a wealth of information on a complex natural system to hydrologists, hydrochemists, geologists and geographers.

Mastering the Computer for Design and Illustration

Author : Don Bolognese
Publisher : Unknown
Page : 158 pages
File Size : 51,7 Mb
Release : 1988
Category : Computers
ISBN : UOM:39015013171502

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Mastering the Computer for Design and Illustration by Don Bolognese Pdf

An introduction to computer graphics for professional illustrators, graphic designers and commercial artists. It shows how to make two and three-dimensional images at every stage, from rough comps to finished art in print, video and slide format.

State of the Art in Computer Graphics

Author : David F. Rogers,Rae Earnshaw
Publisher : Springer Science & Business Media
Page : 386 pages
File Size : 54,5 Mb
Release : 1991-06-03
Category : Computers
ISBN : 0387975608

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State of the Art in Computer Graphics by David F. Rogers,Rae Earnshaw Pdf

Today one of the hardest parts of computer aided design or analysis is first modeling the design, then recording and verifying it. For example, a typical vehicle such as a tank, automobile, ship or aircraft might be composed of tens of thousands of individual parts. Many of these parts are composed of cylinders, flats, and simple conic curves and surfaces such as are amenable to modeling using a constructive solid geometry (CSG) approach. However, especially with the increasing use of composite materials, many parts are designed using sculp tured surfaces. A marriage of these two techniques in now critical to continued development of computer aided design and analysis. Further, the graphical user interfaces used in most modeling systems are at best barely adequate to the required task. Critical work on these interfaces is required to continue pushing back the frontiers. Similarly, once the design is modeled, how are the varied and diverse pieces stored, retrieved, and modified? How are physical interferences prevented or eliminated? Although considerable progress has been made, there are still more questions and frustrations than answers. One of the fundamental problems of the 1990s is and will continue to be modeling. The second problem is interpretation. With the ever increasing computational power available, our ability to generate data far exceeds our ability to interpret, understand, and utilize that data.

The Art and Science of Computer Animation

Author : Stuart Mealing
Publisher : Intellect Books
Page : 332 pages
File Size : 55,8 Mb
Release : 1998
Category : Art
ISBN : UOM:39015040052519

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The Art and Science of Computer Animation by Stuart Mealing Pdf

Computer animation is presented in a different, stimulating form. An introduction is provided to specialised techniques that draws on an audience from among students and practitioners in animation, graphic design and computer science.

The Art of Computer Graphics Programming

Author : William John Mitchell,Robin S. Liggett,Thomas Kvan
Publisher : Van Nostrand Reinhold Company
Page : 590 pages
File Size : 40,5 Mb
Release : 1987
Category : Architecture
ISBN : UOM:39015047347847

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The Art of Computer Graphics Programming by William John Mitchell,Robin S. Liggett,Thomas Kvan Pdf