Gurps I O U

Gurps I O U Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Gurps I O U book. This book definitely worth reading, it is an incredibly well-written.

GURPS I. O. U.

Author : Elizabeth McCoy,Walter Milliken
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 46,9 Mb
Release : 2000
Category : Fantasy games
ISBN : 1556342063

Get Book

GURPS I. O. U. by Elizabeth McCoy,Walter Milliken Pdf

Fantasirollespil.

A Worldbuilder's Guide to Societies

Author : Brent A. Stypczynski
Publisher : McFarland
Page : 244 pages
File Size : 48,9 Mb
Release : 2023-09-25
Category : Literary Criticism
ISBN : 9781476651095

Get Book

A Worldbuilder's Guide to Societies by Brent A. Stypczynski Pdf

In fantastic worlds like Gondor, Westeros, Ankh-Morpork, Waterdeep, and Hogsmeade, the societies that inhabit them play important roles in capturing the feel of their settings. Societies create characters and plots, provide space for action, and reflect history. Building vibrant and interesting societies is a core element of worldbuilding in the fantasy genres. This guide walks the reader through different aspects of societies to help construct fictional worlds with greater ease. Examples of societies built by numerous authors in the fantasy, urban/modern fantasy, and paranormal romance genres are interwoven to illustrate concepts. Throughout, this book is descriptive and suggestive rather than prescriptive, and is intended to inform as well as inspire the worldbuilder.

Game Preview

Author : Nicolae Sfetcu
Publisher : Nicolae Sfetcu
Page : 825 pages
File Size : 51,7 Mb
Release : 2014-05-04
Category : Games & Activities
ISBN : 8210379456XXX

Get Book

Game Preview by Nicolae Sfetcu Pdf

A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.

Gurps Illuminati

Author : Nigel D. Findley
Publisher : Steve Jackson Games Incorporated
Page : 132 pages
File Size : 42,8 Mb
Release : 2018-11-20
Category : Electronic
ISBN : 1556348614

Get Book

Gurps Illuminati by Nigel D. Findley Pdf

The Secret Masters have denied all knowledge of the various conspiracy theories put forth in GURPS Illuminati. "To begin with, we don't even exist," said a spokesman. "The Illuminati are a myth." He went on to deny specifically that: Everything you read in the tabloids is true! Aliens regularly visit Earth, and are in contact with high government officials. The Men in Black are everywhere, and will snatch you from your home if you ask too many questions or just see something you shouldn't see. Orbital Mind Control satellites cruise the skies, influencing international politics and deciding the fates of billions. The Gnomes of Zurich control the world's monetary supply, and manipulate it to fit their own sinister plans. The world is such a complex web of secrets, mysteries and conspiracies that nobody really knows what is happening. But everyone in power lies . . . all the time. The only real way to protect yourself is to join the conspiracy. But even then, you'll never know who is pulling your strings. Everything you know is a lie. Everything you suspect is true. The world is a very strange place. Hail Eris! All Hail Discordia! The publishers of GURPS Illuminati, Steve Jackson Games, admitted that it was a work of fiction, but added, "It's all true anyway! Just look at the book. It's closer than you think."

Agatha H and the Voice of the Castle

Author : Phil Foglio,Kaja Foglio
Publisher : Start Publishing LLC
Page : 272 pages
File Size : 48,7 Mb
Release : 2014-12-30
Category : Fiction
ISBN : 9781597805247

Get Book

Agatha H and the Voice of the Castle by Phil Foglio,Kaja Foglio Pdf

In the third installment of the Girl Genius novels, Agatha H. and the Voice of the Castle begins as Agatha Heterodyne returns to her ancestral home, the warped little town of Mechanicsburg. There she must claim her inheritance by convincing the artificial intelligence that animates her family’s castle that she is, in fact, the new Heterodyne. But this apparently simple task is made complicated in several ways: An imposter claiming to be the legitimate heir appears. The Empire is convinced that Agatha is the person responsible for the Long War (and to be fair, they are not entirely incorrect). And, worst of all, the Castle itself is insane. From the Hugo Award–winning Girl Genius online comics comes this third book in the Agatha H. trilogy; and just like the first two, Agatha H. and the Voice of the Castle will grab you from the first page and not let go!

Agatha H. and the Siege of Mechanicsburg

Author : Phil Foglio,Kaja Foglio
Publisher : Simon and Schuster
Page : 484 pages
File Size : 49,8 Mb
Release : 2020-03-17
Category : Fiction
ISBN : 9781949102284

Get Book

Agatha H. and the Siege of Mechanicsburg by Phil Foglio,Kaja Foglio Pdf

In a time when the Industrial Revolution has become an all-out war, mad science rules the world—with mixed success. In Agatha H and the Siege of Mechanicsburg, Agatha Heterodyne, the last of the Heterodyne family, has returned to her family’s hereditary town with the might of the Wulfenbach Empire hot on her heels. The only thing holding off an outright attack is Gilgamesh Wulfenbach, the heir to the Empire, who has joined Agatha and her friends inside the great artificially intelligent fortress of Castle Heterodyne. Now they must race to repair the mechanisms that once allowed the Castle to defend Mechanicsburg, before the rest of Europa shows up to take all the revenge the mad Heterodynes of the past so richly earned. From the Hugo Award–winning Girl Genius online comics comes this fourth book in the Agatha H. series, and like the previous three books, it will engage you in a unique world of adventure, romance, and mad science!

GURPS Martial Arts

Author : C. J. Carella
Publisher : Steve Jackson Games
Page : 0 pages
File Size : 40,5 Mb
Release : 1996-02
Category : Fantasy games
ISBN : 1556343140

Get Book

GURPS Martial Arts by C. J. Carella Pdf

-- A "sleeper" worldbook that has just continued to sell and sell. -- Martial arts are applicable to every sort of campaign...fantasy, SF, or modern! -- Detailed discussions of over 50 different fighting styles.

Gurps Illuminati University

Author : Walter Milliken
Publisher : Steve Jackson Games Incorporated
Page : 132 pages
File Size : 55,6 Mb
Release : 2018-11-21
Category : Electronic
ISBN : 1556348622

Get Book

Gurps Illuminati University by Walter Milliken Pdf

Admit it. College would have been more fun if you were allowed to blow up the instructors. And you really would have liked to major in Military Biology, Anti-Social Sciences, Double-Entendre Bookkeeping, or Computer Wizardry. Too bad you didn't know about IOU. Illuminati University is THE best place to learn Things Man Was Not Meant To Know. With departments like Weird and Unusual Science and Engineering, Inapplicable Mathematics, Misanthropology, and Zen Surrealism . . . not to mention extracurricular activities like Democrats for Cthulhu, Moopsball, and food fights that set off nuclear alerts . . . this is college as it should have been. And gadgets? Everything from the Crockpot of the Gods to the Enigmatic Alien Device Button-Pushing Table. Illustrated by the one and only (two and only?) Phil and Kaja Foglio, this book supports three different campaign styles . . . Silly, Weird, and Darkly Illuminated. GURPS IOU takes you from creating a character to enrolling in classes, to study, finals, and the occasional academic blood feud, all the way to graduation. If you survive.

Gurps Infinite Worlds

Author : Kenneth Hite,Steve Jackson,John M. Ford
Publisher : Steve Jackson Games
Page : 244 pages
File Size : 50,6 Mb
Release : 2017-02-16
Category : Games & Activities
ISBN : 1556348134

Get Book

Gurps Infinite Worlds by Kenneth Hite,Steve Jackson,John M. Ford Pdf

Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn't like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you're playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

GURPS Lite

Author : Sean Punch
Publisher : Unknown
Page : 34 pages
File Size : 55,9 Mb
Release : 2000
Category : Games & Activities
ISBN : UOM:39015050162729

Get Book

GURPS Lite by Sean Punch Pdf

Gurps Basic Set: Campaigns

Author : David L. Pulver,Sean Punch
Publisher : GURPS: Generic Universal Role
Page : 0 pages
File Size : 51,8 Mb
Release : 2004
Category : Games & Activities
ISBN : 1556347308

Get Book

Gurps Basic Set: Campaigns by David L. Pulver,Sean Punch Pdf

"GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover

How to Be a Gurps GM

Author : Warren "Mook" Wilson
Publisher : Steve Jackson Games
Page : 76 pages
File Size : 41,6 Mb
Release : 2017-07-24
Category : Games & Activities
ISBN : 1556348088

Get Book

How to Be a Gurps GM by Warren "Mook" Wilson Pdf

The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Gurps Basic Set, Third Edition, Revised

Author : Steve Jackson
Publisher : Steve Jackson Games
Page : 276 pages
File Size : 43,8 Mb
Release : 2018-03-19
Category : Games & Activities
ISBN : 1556348266

Get Book

Gurps Basic Set, Third Edition, Revised by Steve Jackson Pdf

Adventure in any world you can think of, with GURPS, the Generic Universal RolePlaying System - the most flexible roleplaying system you can use. If you haven't yet upgraded to the Fourth Edition . . . you're a completist . . . or you're looking for a dose of nostalgia, here's the previous edition! It's easy to learn - you can jump right in with the included quick-start rules, pre-designed characters, and an easy-to-play solo adventure. The Basic Set is designed to be "Game Master-friendly," with Table of Contents, Glossary, Appendix, and Index, as well as lots of examples.

Gurps Mass Combat

Author : David L. Pulver
Publisher : Steve Jackson Games
Page : 54 pages
File Size : 45,8 Mb
Release : 2017-10-19
Category : Games & Activities
ISBN : 1556348150

Get Book

Gurps Mass Combat by David L. Pulver Pdf

There Will Be War! Whether you're trying to stop the Dark Lord's invading army, lead a Ranger company against the Axis in WWII, or command your own crack mercenary regiment in a far-flung star empire, you're likely to get into battles that are far too big to resolve with ordinary GURPS combat. GURPS Mass Combat is the answer! It presents a powerful abstract system that lets you resolve land, sea, and air battles at any tech level. Features include: Rules for logistics, movement, reconnaissance, and many other things that matter to a military force even when no enemy is in sight. Integral treatment of air superiority, amphibious assaults, airborne troops, sieges, and everything else that's important when the enemy is in sight. Round-by-round resolution that puts the commander in control, letting him choose his strategies and instantly see the results of his skill and cunning. Equal attention to the aftermath of battle: pursuit, casualties, looting, recovering losses, and more. Everything is fast and easy to use in play, thanks to extensive examples, quick-reference tables, and ready-to-go stats for the strength, weaponry, and mobility of numerous unit types. It's all generic, too, covering realistic, fantastic, and superscience troops at every tech level, and providing guidelines for customizing their quality, special training, and equipment. And it never loses sight of the fact that GURPS is a roleplaying game - every hero gets a chance to shine, and the rules emphasize what the PCs do and what happens to them. GURPS Mass Combat requires only the GURPS Basic Set, Fourth Edition.

The Orcs of Thar

Author : Bruce A. Heard
Publisher : Unknown
Page : 0 pages
File Size : 50,5 Mb
Release : 1988
Category : Dungeons and Dragons (Game)
ISBN : 0880386231

Get Book

The Orcs of Thar by Bruce A. Heard Pdf