Pastplay

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Pastplay

Author : Kevin Kee,Kevin Bradley Kee
Publisher : University of Michigan Press
Page : 347 pages
File Size : 45,5 Mb
Release : 2014-03-10
Category : Education
ISBN : 9780472035953

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Pastplay by Kevin Kee,Kevin Bradley Kee Pdf

A collection of scholars and teachers of history unpack how computing technologies are transforming the ways that we learn, communicate, and teach.

Playing the Crusades

Author : Robert Houghton
Publisher : Routledge
Page : 137 pages
File Size : 49,9 Mb
Release : 2021-03-15
Category : History
ISBN : 9781000360288

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Playing the Crusades by Robert Houghton Pdf

Engaging the Crusades is a series of volumes which offer windows into a newly emerging field of historical study: the memory and legacy of the crusades. Together these volumes examine the reasons behind the enduring resonance of the crusades and present the memory of crusading in the modern period as a productive, exciting, and much needed area of investigation. This volume considers the appearance and use of the crusades in modern games; demonstrating that popular memory of the crusades is intrinsically and mutually linked with the design and play of these games. The essays engage with uses of crusading rhetoric and imagery within a range of genres – including roleplaying, action, strategy, and casual games – and from a variety of theoretical perspectives drawing on gender and race studies, game design and theory, and broader discussions on medievalism. Cumulatively, the authors reveal the complex position of the crusades within digital games, highlight the impact of these games on popular understanding of the crusades, and underline the connection between the portrayal of the crusades in digital games and academic crusade historiography. Playing the Crusades is invaluable for scholars and students interested in the crusades, popular representations of the crusades, historical games, and collective memory.

Teaching the Middle Ages through Modern Games

Author : Robert Houghton
Publisher : Walter de Gruyter GmbH & Co KG
Page : 314 pages
File Size : 46,7 Mb
Release : 2022-10-24
Category : History
ISBN : 9783110712032

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Teaching the Middle Ages through Modern Games by Robert Houghton Pdf

Games can act as invaluable tools for the teaching of the Middle Ages. The learning potential of physical and digital games is increasingly undeniable at every level of historical study. These games can provide a foundation of information through their stories and worlds. They can foster understanding of complex systems through their mechanics and rules. Their very nature requires the player to learn to progress. The educational power of games is particularly potent within the study of the Middle Ages. These games act as the first or most substantial introduction to the period for many students and can strongly influence their understanding of the era. Within the classroom, they can be deployed to introduce new and alien themes to students typically unfamiliar with the subject matter swiftly and effectively. They can foster an interest in and understanding of the medieval world through various innovative means and hence act as a key educational tool. This volume presents a series of essays addressing the practical use of games of all varieties as teaching tools within Medieval Studies and related fields. In doing so it provides examples of the use of games at pre-university, undergraduate, and postgraduate levels of study, and considers the application of commercial games, development of bespoke historical games, use of game design as a learning process, and use of games outside the classroom. As such, the book is a flexible and diverse pedagogical resource and its methods may be readily adapted to the teaching of different medieval themes or other periods of history.

Mechanism and Causality in Biology and Economics

Author : Hsiang-Ke Chao,Szu-Ting Chen,Roberta L. Millstein
Publisher : Springer Science & Business Media
Page : 256 pages
File Size : 54,6 Mb
Release : 2013-07-31
Category : Philosophy
ISBN : 9789400724549

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Mechanism and Causality in Biology and Economics by Hsiang-Ke Chao,Szu-Ting Chen,Roberta L. Millstein Pdf

This volume addresses fundamental issues in the philosophy of science in the context of two most intriguing fields: biology and economics. Written by authorities and experts in the philosophy of biology and economics, Mechanism and Causality in Biology and Economics provides a structured study of the concepts of mechanism and causality in these disciplines and draws careful juxtapositions between philosophical apparatus and scientific practice. By exploring the issues that are most salient to the contemporary philosophies of biology and economics and by presenting comparative analyses, the book serves as a platform not only for gaining mutual understanding between scientists and philosophers of the life sciences and those of the social sciences, but also for sharing interdisciplinary research that combines both philosophical concepts in both fields. The book begins by defining the concepts of mechanism and causality in biology and economics, respectively. The second and third parts investigate philosophical perspectives of various causal and mechanistic issues in scientific practice in the two fields. These two sections include chapters on causal issues in the theory of evolution; experiments and scientific discovery; representation of causal relations and mechanism by models in economics. The concluding section presents interdisciplinary studies of various topics concerning extrapolation of life sciences and social sciences, including chapters on the philosophical investigation of conjoining biological and economic analyses with, respectively, demography, medicine and sociology.

Game Theory and Applications

Author : Deng-Feng Li,Xiao-Guang Yang,Marc Uetz,Gen-Jiu Xu
Publisher : Springer
Page : 378 pages
File Size : 55,9 Mb
Release : 2017-10-13
Category : Computers
ISBN : 9789811067532

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Game Theory and Applications by Deng-Feng Li,Xiao-Guang Yang,Marc Uetz,Gen-Jiu Xu Pdf

This volume constitutes the refereed post-conference proceedings of the 3rd Joint China-Dutch Workshop on Game Theory and Applications and the 7th China Meeting on Game Theory and Applications, GTA 2016, held in Fuzhou, China, in November 2016. The 25 revised full papers presented were carefully reviewed and selected from 60 full paper submissions. They deal with a broad range of topics in the areas of non-cooperative and cooperative games, non-cooperative and cooperative games under uncertainty and their applications.

Institutions and Social Conflict

Author : Jack Knight
Publisher : Cambridge University Press
Page : 256 pages
File Size : 43,7 Mb
Release : 1992-10-30
Category : Political Science
ISBN : 0521421896

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Institutions and Social Conflict by Jack Knight Pdf

A thorough critique of theories of institutional change followed by the development of a new theory emphasising the role of distributional conflict in the emergence of social institutions.

History in Games

Author : Martin Lorber,Felix Zimmermann
Publisher : transcript Verlag
Page : 285 pages
File Size : 47,6 Mb
Release : 2020-10-31
Category : Social Science
ISBN : 9783839454206

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History in Games by Martin Lorber,Felix Zimmermann Pdf

Where do we end up when we enter the time machine that is the digital game? One axiomatic truth of historical research is that the past is the time-space that eludes human intervention. Every account made of the past is therefore only an approximation. But how is it that strolling through ancient Alexandria can feel so real in the virtual world? Claims of authenticity are prominent in discussions surrounding the digital games of our time. What is historical authenticity and does it even matter? When does authenticity or the lack thereof become political? By answering these questions, the book illuminates the ubiquitous category of authenticity from the perspective of historical game studies.

Rationality in Extensive Form Games

Author : Andrés Perea
Publisher : Springer Science & Business Media
Page : 245 pages
File Size : 42,7 Mb
Release : 2013-04-18
Category : Business & Economics
ISBN : 9781475733914

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Rationality in Extensive Form Games by Andrés Perea Pdf

I would like to use this preface to thank some persons and institutions which have been important during the various stages of writing this book. First of all, I am grateful to Kluwer Academic Publishers for giving me the opportunity to write this book. I started writing the book in 1998 while I was working at the Departament d'Economia i d'Historia Economica at Universidad Autonoma de Barcelona, and continued the writing job from september 1998 to september 2000 at the Departamento de Economfa at Universidad Carlos III de Madrid. The book has been completed while I was visiting the Department of Quantitative Economics at the University of Maastricht from october 2000 to august 2001. I wish to thank these three departments for their hospitality. The book has improved substantially by comments and critique from the following persons who have read parts of the manuscript: Geir Asheim, Eric van Damme, Janos Flesch, Mari-Angeles de Frutos, Diego Moreno, Hans Peters, Antonio Romero and Dries Vermeulen. I should also mention my discussions with Peter Wakker about the decision-theoretic foundations of noncooperative game theory, which have had an important impact on various parts of the book. Finally, I wish to express my warmest gratitude to my parents, my brother and my sister, and, last but not least, to Cati, to whom I dedicate this book.

Interdisciplinary Approaches to Pedagogy and Place-Based Education

Author : Deric Shannon,Jeffery Galle
Publisher : Springer
Page : 215 pages
File Size : 49,6 Mb
Release : 2017-06-05
Category : Education
ISBN : 9783319506210

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Interdisciplinary Approaches to Pedagogy and Place-Based Education by Deric Shannon,Jeffery Galle Pdf

This book brings together scholars from a wide range of disciplines to creatively engage with place in the context of pedagogy. Beginning with an exploration of traditional place-based forms of education, such as outdoor education, travel courses, and courses on sustainability, the authors go on to expand our popular notions of place, including the classroom, the campus, our interior selves, and our digital ecosystems. This reconsideration of place-based education represents not only an engagement of prior literature on pedagogy and place, but also a re-imagining of the role that place might play in education. Authors stretch the notion of place, arguing for a holistic approach to disciplines in the humanities, social sciences, and natural sciences, bringing into focus an array of contentious issues in philosophies and methods of teaching for multiple academic disciplines and their many intersections.

Seeing the Past with Computers

Author : Kevin Kee,Timothy J Compeau
Publisher : U OF M DIGT CULT BOOKS
Page : 255 pages
File Size : 46,6 Mb
Release : 2019-01-24
Category : Computers
ISBN : 9780472131112

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Seeing the Past with Computers by Kevin Kee,Timothy J Compeau Pdf

Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.

Doing Experimental Media Archaeology

Author : Andreas Fickers,Annie Oever
Publisher : Walter de Gruyter GmbH & Co KG
Page : 184 pages
File Size : 50,6 Mb
Release : 2022-12-31
Category : History
ISBN : 9783110799798

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Doing Experimental Media Archaeology by Andreas Fickers,Annie Oever Pdf

This book offers a plea to take the materiality of media technologies and the sensorial and tacit dimensions of media use into account in the writing of the histories of media and technology. In short, it is a bold attempt to question media history from the perspective of an experimental media archaeology approach. It offers a systematic reflection on the value and function of hands-on experimentation in research and teaching. Doing Experimental Media Archaeology: Theory is the twin volume to Doing Experimental Media Archaeology: Practice, authored by Tim van der Heijden and Aleksander Kolkowski.

History Education in the Digital Age

Author : Mario Carretero,María Cantabrana,Cristian Parellada
Publisher : Springer Nature
Page : 231 pages
File Size : 53,6 Mb
Release : 2022-10-03
Category : Education
ISBN : 9783031107436

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History Education in the Digital Age by Mario Carretero,María Cantabrana,Cristian Parellada Pdf

This book reflects on how teachers and students use new technologies in classroom settings in order to improve the capacity of teaching and learning in history to successfully meet the challenges of the twenty-first century through a complex understanding of the relation between past and present. Key authors in the field from Europe and the Americas present a comprehensive overview of the central questions at the heart of the book. They contribute to this process of reflection by taking diverse methodological, pedagogical and conceptual approaches to analyse the ways in which digital tools could advance the development of historical comprehension in the fields of formal and informal history education in different settings as schools, museums, exhibitions, sites of memory, videogames and films. Drawing together a disciplinary diversity that approaches the topic from the viewpoints of collective memory, global history, historical thinking and historical consciousness, the book’s cutting-edge content offers interested academics and practitioners with a broad-based view on the current state of debate in this area, examined via theoretical exploration in-depth case analysis.

Punishing the Prince

Author : Fiona McGillivray,Alastair Smith
Publisher : Princeton University Press
Page : 128 pages
File Size : 49,6 Mb
Release : 2018-06-26
Category : Political Science
ISBN : 9780691190372

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Punishing the Prince by Fiona McGillivray,Alastair Smith Pdf

When the United States invaded Iraq, President Bush made it clear: the U.S. was not fighting the Iraqi people. Rather, all quarrels were solely with Iraq's leadership. This kind of assertion remains frequent in foreign affairs--sanctions or military actions are imposed on a nation not because of its people, but because of its misguided leaders. Although the distinction might seem pedantic since the people suffer regardless, Punishing the Prince reveals how targeting individual leaders for punishment rather than the nations they represent creates incentives for cooperation between nations and leaves room for future relations with pariah states. Punishing the Prince demonstrates that theories of leader punishment explain a great deal about international behavior and interstate relations. The book examines the impact that domestic political institutions have on whether citizens hold their leaders accountable for international commitments and shows that the degrees to which citizens are able to remove leaders shape the dynamics of interstate relations and leader turnover. Through analyses of sovereign debt, international trade, sanctions, and crisis bargaining, Fiona McGillivray and Alastair Smith also uncover striking differences in patterns of relations between democratic and autocratic states. Bringing together a vast body of information, Punishing the Prince offers new ways of thinking about international relations.

Virtual Heritage

Author : Erik Malcolm Champion
Publisher : Ubiquity Press
Page : 153 pages
File Size : 48,8 Mb
Release : 2021-07-22
Category : Social Science
ISBN : 9781914481017

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Virtual Heritage by Erik Malcolm Champion Pdf

Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.

Authoritative Guide to the Katalopsi Constructed Language

Author : J. S. Ling
Publisher : iUniverse
Page : 410 pages
File Size : 46,7 Mb
Release : 2019-04-15
Category : Language Arts & Disciplines
ISBN : 9781532066863

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Authoritative Guide to the Katalopsi Constructed Language by J. S. Ling Pdf

A compelling fantasy world often benefits from a thorough consideration of the languages spoken by its citizenry. Whether you are playing a role-playing game or building a world of your own, you may find a constructed language to be the tool you need to bring depth and realism to the experience. That’s where this book comes in. This book describes the fundamentals of Katalopsi, a musical language with a lexicon specifically designed for fantasy and science fiction contexts. With hundreds of pages devoted to the sounds and grammar, an original writing system, and over ten thousand dictionary entries, Katalopsi will bring you all the realism of a natural language with none of the cultural baggage, allowing the facts of your setting to emerge uninhibited.